Mar 17
What’s ad revenue of award-winning free game 10M downloads? (via @dom_mason)
Wow this article gives ad revenue iPhone games a savaging. For an award winning game (which means one that got lots of downloads and crucially WAS A GOOD GAME SO PEOPLE PLAYED IT A LOT):
Running these figures: a game downloaded 1,000 times (the average) displaying an ad on average 4 times per download (once per load) will generate total revenue of: $1.09.
- 10,000,000 downloads.
- 11 ads served per download.
- 0.03 cents per ad displayed. Therefore…
- 0.3 cents revenue per download.
- How many downloads can I reasonably expect? (the median for a free game is 1000)
- How many ad servings can I expect per use? (the median number of “uses per app” is 4. So if you run a single ad when the game loads, on average each download will lead to 4 displays)
Running these figures: a game downloaded 1,000 times (the average) displaying an ad on average 4 times per download (once per load) will generate total revenue of: $1.09.
